ch1.md --- 1/4 --- Text
 45                                                                                                   45 
 46 *Result:* Captains may choose to return the disc to the thrower.]]                                46 *Result:* Captains may choose to return the disc to the thrower.]]
 47                                                                                                   47 
 ..                                                                                                   48 [[hr]]
 ..                                                                                                   49 
 ..                                                                                                   50 *Note:* Deliberate or intentional breaches of the rules are considered cheating. Cheating
 ..                                                                                                   51 includes any behaviour or playing pattern that indicates a blatant disregard of the
 ..                                                                                                   52 rules and Spirit of the Game. This behaviour is considered intentional when players
 ..                                                                                                   53 are expected to know the rules and act contrary to them to gain an advantage. The
 ..                                                                                                   54 advantage can stem from knowingly committing rule breaches or calling them when
 ..                                                                                                   55 there are none. Intent is indicated especially when captains or Game officials had
 ..                                                                                                   56 previously explained the rule disregarded by the players.
 ..                                                                                                   57 
 ..                                                                                                   58 *Example:* Egregious double teaming in the majority of zone setups, for example setting up
 ..                                                                                                   59 within 1,5 meters of the thrower with no regard for any other offensive players, can
 ..                                                                                                   60 be considered intentional especially after being called for double team in this game.
 ..                                                                                                   61 
 ..                                                                                                   62 *Example:* Repeatedly fouling throwers in power position to stop the opponent’s flow indicates
 ..                                                                                                   63 intent if it occurs over multiple incidents or is committed by multiple players on the
 ..                                                                                                   64 team.
 ..                                                                                                   65 
 ..                                                                                                   66 *Example:* Repeatedly calling minor infractions that do not impact play solely to stop the
 ..                                                                                                   67 opponent’s flow can be considered a deliberate breach of the rule [1.3.10]. This can
 ..                                                                                                   68 become egregious especially when the frequency of the calls increases throughout a
 ..                                                                                                   69 game without the frequency of the incidents increasing and/or without having asked
 ..                                                                                                   70 the opponents to rectify the minor infractions.
 ..                                                                                                   71 
 ..                                                                                                   72 An example for a minor infraction that doesn't impact play is a minor toe-drag during
 ..                                                                                                   73 the release of the disc without gaining additional power for the throw.
 ..                                                                                                   74 
 48 ]]                                                                                                75 ]]
 49 [[comment Captain's clause                                                                        76 [[comment Captain's clause
 50                                                                                                   77 

ch1.md --- 2/4 --- Text
143 1.6.4. celebrating disrespectfully after scoring;                                                170 1.6.4. celebrating disrespectfully after scoring;
144 [[ann 1.6 Disrespectful celebration after scoring                                                171 [[ann 1.6 Disrespectful celebration after scoring
145                                                                                                  172 
146 *What:* This includes spiking directed at an opponent and taunting of the opponent by            173 *What:* This includes spiking directed at an opponent and taunting the opponent by
147 “showing” them the disc. These actions must be avoided.                                          174 “showing” them the disc. These actions must be avoided.
148                                                                                                  175 
149 *Result:* Opposing team captains and spirit captains should discuss all matters relating to      176 *Result:* Opposing team captains and spirit captains should discuss all matters relating to

ch1.md --- 3/4 --- Text
176 1.9. An experienced player, who offers advice on rules and guides on-field arbitration, may sup  203 1.9. An experienced player, who offers advice on rules and guides on-field arbitration, may sup
... ervise games involving beginners or younger players.                                             ... ervise games involving beginners or younger players.
177                                                                                                  204 
178 1.10. Calls should be discussed by the players directly involved in the play, and by players wh  205 1.10. Calls should be discussed by the players directly involved in the play, and by players wh
... o had the best perspective.                                                                      ... o had the best perspective.
179 [[ann 1.7 Seeking perspective from non players                                                   206 [[ann 1.7 Seeking perspective from non-players
180                                                                                                  207 
181 It is still up to the players involved to make the final call. Non players must not              208 It is still up to the players involved to make the final call. Non-players must not
182 provide advice regarding a call unless they are requested to by a player involved.               209 provide advice regarding a call unless they are requested to by a player involved.
...                                                                                                  210 Non-players must not make any calls, or use any term or hand signal that indicates a
...                                                                                                  211 call when communicating to players on the field. They may repeat hand signals or
...                                                                                                  212 calls when they have been clearly made by a player on the field.
183                                                                                                  213 
184 If play has stopped, and a player is unable to make a call, for example due to injury or         214 If play has stopped, and a player is unable to make a call, for example due to injury or
185 language barriers, then a teammate may make a call on their behalf.                              215 language barriers, then a teammate may make a call on their behalf.

ch1.md --- 4/4 --- Text
241                                                                                                  271 
242 A captain should not make a call that stops play if they were not directly involved in           272 A captain should not make a call that stops play if they were not directly involved in
243 the play. However a captain can be involved in resolving any call once play has                  273 the play. However a captain can be involved in resolving any call once play has
244 already stopped.]]                                                                               274 already stopped. A captain also refers to a Spirit captain.]]
245                                                                                                  275 
246 1.12. If after discussion players cannot agree, or it is not clear and obvious:                  276 1.12. If after discussion players cannot agree, or it is not clear and obvious:
247 [[ann 1.10 Discussion of what occurred in a play                                                 277 [[ann 1.10 Discussion of what occurred in a play

ch2.md --- Text
20 straight line, the sideline line is deemed to be the line between the two cones of the            20 straight line, the sideline line is deemed to be the line between the two cones of the
21 relevant zone the player is currently within. For example, if a player is close to the            21 relevant zone the player is currently within. For example, if a player is close to the
22 sideline in the central zone, it is the cones on each goal line along that sideline that          22 sideline in the central zone, it is the cones on each goal line along that sideline that
23 are relevant. If a player is close to the sideline within an endzone, it is the cones             23 are relevant. If a player is close to the sideline within an endzone, it is the cones at
24 the front and rear of that end zone along that sideline that are relevant.]]                      24 the front and rear of that end zone along that sideline that are relevant.]]
25                                                                                                   25 
26 2.2. The perimeter lines surround the playing field and consist of two (2) sidelines along the l  26 2.2. The perimeter lines surround the playing field and consist of two (2) sidelines along the l
.. ength and two (2) endlines along the width.                                                       .. ength and two (2) endlines along the width.

ch3.md --- Text
12 3.4. No player may wear items of clothing or equipment that reasonably could harm the wearer or   12 3.4. No player may wear items of clothing or equipment that reasonably could harm the wearer or 
.. other players, or impede an opponent's ability to play.                                           .. other players, or impede an opponent's ability to play.
13 [[ann 3.1 Harmful equipment should not be worn                                                    13 [[ann 3.1 Harmful equipment should not be worn
14                                                                                                   14 
15 This includes wristwatches, bracelets, buckles and protruding jewellery. Fully                    15 This could include, for example, wristwatches, bracelets, buckles and protruding jewellery. Full
..                                                                                                   .. y
16 metallic studs, long studs and studs with sharp edges are not allowed on footwear.]]              16 metallic studs, long studs and studs with sharp edges are not allowed on footwear.]]
17 [[comment Covered watches                                                                         17 [[comment Covered watches
18                                                                                                   18 

ch5.md --- 1/2 --- Text
 3 5.1. Each team will put a maximum of seven (7) players and a minimum of five (5) players on the    3 5.1. Each team will put a maximum of seven (7) players and a minimum of five (5) players on the 
 . field during each point.                                                                           . field during each point.
 4 [[ann 5.1 Mixed games                                                                              4 [[ann 5.1 Mixed games
 5                                                                                                    5 
 6 In Mixed games, where men and women play on the same team, both teams should                       . 
 7 have the same gender ratio as each other on the field for each point. Events should                6 Events should
 8 use one of the options in the [A6.1|WFDF Rules of Ultimate Appendix] to determine the              7 use one of the options in the [A6.1|WFDF Rules of Ultimate Appendix] to determine the
 9 gender ratio for each point.]]                                                                     8 gender ratio for each point.]]
10 [[comment Gender designations                                                                      9 [[comment Gender designations

ch5.md --- 2/2 --- Text
30 The spirit captain is a team member, who is eligible to participate in the game, and              29 The spirit captain is a team member, who is eligible to participate in the game, and
31 has been designated to address, discuss, and resolve spirit issues at any point                   30 has been designated to address, discuss, and resolve spirit issues at any point
32 throughout the competition with opponents, teammates, coaches, and game or event                  31 throughout the competition with opponents, teammates, coaches, and game or event
33 officials.]]                                                                                      32 officials. The spirit captain has also been designated to represent the team in
..                                                                                                   33 decision-making on behalf of the team before, during, and after a game concerning
..                                                                                                   34 spirit issues, for example calling a Spirit Stoppage.]]
34                                                                                                   35 
35 5.3. A team may make unlimited substitutions after a goal is scored and before their team signal  36 5.3. A team may make unlimited substitutions after a goal is scored and before their team signal
.. s readiness for the pull.                                                                         .. s readiness for the pull.
36                                                                                                   37 

ch6.md --- Text
19 6.3. At the start of the second half, these initial selections are switched.                      19 6.3. At the start of the second half, these initial selections are switched.
20                                                                                                   20 
21 6.4. For Mixed games, teams should discuss any strategies to make personnel match-ups easier to   21 6.4. For Mixed games, teams should discuss any strategies to make personnel match-ups easier to 
.. identify.                                                                                         .. identify.
..                                                                                                   22 [[ann 6.3 Personnel match-ups
..                                                                                                   23 
..                                                                                                   24 Teams should refer to the [A6.4|WFDF Rules of Ultimate Appendix] for a method to make
..                                                                                                   25 personnel match-ups easier to identify.]]
22 [[comment Identification strategies                                                               26 [[comment Identification strategies
23                                                                                                   27 
24 See [A6.4] in the appendix for a possible strategy of reusing the “gender ratio” hand signals     28 See [A6.4] in the appendix for a possible strategy of reusing the “gender ratio” hand signals

ch7.md --- 1/4 --- Text
 53                                                                                                   53 
 54 7.5. If a team breaches [7.3] (“false start”) or [7.4] (“offside”) the opposing team may call t   54 7.5. If a team breaches [7.3] (“false start”) or [7.4] (“offside”) the opposing team may call t
 .. he relevant violation.                                                                            .. he relevant violation.
 55 This must be called before the offence touches the disc ([7.8] still applies).                    55 This must be called before the offence touches the disc ([7.8] still applies).
 56 [[ann 7.4 Calling Offside                                                                         56 [[ann 7.4 Calling Offside/False start
 57                                                                                                   57 
 58 It is recommended that the opposing team provide a warning to the captain of the                  58 It is recommended that the opposing team provide a warning to the captain of the
 59 team committing this violation before it is enforced. Team should also take into                  59 team committing this violation before it is enforced. Team should also take into
 60 account that calls should only be made where a breach is significant enough to make               60 account that calls should only be made where a breach is significant enough to make
 61 a difference to the outcome of the action.                                                        61 a difference to the outcome of the action.
 62                                                                                                   62 
 63 Offside can only be called by the players on the field, and any call made by a non-player has n   63 Offside/false start can only be called by the players on the field, and any call made by
 .. o consequences. However non players may assist in monitoring offside                              .. 
 ..                                                                                                   64 a non-player has no consequences. However non-players may assist in monitoring offside/false st
 ..                                                                                                   .. art
 64 and may provide advice based on their perspective.                                                65 and may provide active advice based on their perspective.
 ..                                                                                                   66 This is an exception from the rule that prohibits non-players to use hand signals associated
 ..                                                                                                   67 with calls unprompted (they should not use verbal cues).
 65                                                                                                   68 
 66 A contested offsides call results in a stoppage of play and a re-pull.                            69 A contested offside/false start call results in a stoppage of play and a re-pull.
 67                                                                                                   .. 
 68 To contest an offsides call, a player on the contesting team must have perspective at             70 To contest an offside/false start call, a player on the contesting team must have perspective a
 ..                                                                                                   .. t
 69 least as good as the person making the call. If the call is made with the assistance of a         71 least as good as the person making the call. If the call is made with the assistance of a
 70 non-player, only a similarly-positioned person would be deemed to have equal or                   72 non-player, only a similarly-positioned person would be deemed to have equal or
 71 better perspective.]]                                                                             73 better perspective.]]

ch7.md --- 2/4 --- Text
 78 an offside, which is turned into an offside call by a player on the field,                        80 an offside, which is turned into an offside call by a player on the field,
 79 is indeed allowed by this annotation. This is presumably because it                               81 is indeed allowed by this annotation. This is presumably because it
 80 is nearly impossible to precisely judge an offside from 64 meters away.]]                         82 is nearly impossible to precisely judge an offside from 64 meters away.]]
 81 [[ann 7.5 Resuming play after an Offside call                                                     83 [[ann 7.5 Resuming play after an pulling violation
 82                                                                                                   84 
 83 There is no difference to whether a team has been called for their first offside                  85 There is no difference to whether a team has been called for their first pulling
 84 violation, or they have been called offside multiple times, the outcome is the same.              86 violation (offside or false start), or they have been called multiple times, the outcome is the
 ..                                                                                                   ..  same.
 85                                                                                                   87 
 86 If either team has called offside, it is still a “dropped pull” turnover if the offence           88 If either team has called a pulling violation, it is still a “dropped pull” turnover if the off
 ..                                                                                                   .. ence
 87 touches the disc before it hits the ground, and the offensive team fails to                       89 touches the disc before it hits the ground, and the offensive team fails to
 88 subsequently establish possession.                                                                90 subsequently establish possession.
 89                                                                                                   91 
 90 If both teams are called for offside on the same pull, both outcomes described in                 92 If both teams are called for a pulling violation on the same pull, both outcomes
 91 rules [7.5.1] and [7.5.2] would apply.                                                            93 described in rules [7.5.1] and [7.5.2] would apply.
 92                                                                                                   94 
 93 *What:* The defence is offside and the offence calls offside after they catch the disc            95 *What:* The defence is offside and the offence calls offside after they catch the disc
 94                                                                                                   96 

ch7.md --- 3/4 --- Text
111                                                                                                  113 
112 [[hr]]                                                                                           114 [[hr]]
113                                                                                                  115 
114 *What:* The offence is offside and the defence calls offside after the offence have caught the   116 *What:* The offence false starts and the defence calls false start after the offence have caugh
...                                                                                                  ... t the
115 disc                                                                                             117 disc
116                                                                                                  118 
117 *Result:* The offside call has no bearing and play continues as if no offside has been called    119 *Result:* The false start call has no bearing and play continues as if no false start has been
...                                                                                                  120 called
118                                                                                                  121 
119 [[hr]]                                                                                           122 [[hr]]
120                                                                                                  123 
121 *What:* The offence is offside and the defence calls offside while the disc is in the air and t  124 *What:* The offence false starts and the defence calls false start while the disc is in the air
... he                                                                                               ...  and the
122 pull lands out-of-bounds                                                                         125 pull lands out-of-bounds
123                                                                                                  126 
124 *Result:* The offence can still make a “brick” call. The thrower establishes a pivot at the bri  127 *Result:* The offence can still make a “brick” call. The thrower establishes a pivot at the bri
... ck                                                                                               ... ck
125 mark closest to their defending endzone. All other offence players establish a                   128 mark closest to their defending endzone. All other offence players establish a
126 stationary position. The defence then establish a stationary position. The disc is               129 stationary position. The defence then establish a stationary position. The disc is
127 checked in and play resumes.                                                                     130 checked in and play resumes.
128                                                                                                  131 
129 *Extra:* If a player makes an incorrect offside call (ie by calling it after it has been touche  132 *Extra:* If a player makes an incorrect pulling violation call (ie by calling it after it has b
... d, or                                                                                            ... een touched, or
130 the offence calls offside and also catches the pull) and play had stopped to discuss the         133 the offence calls offside and also catches the pull) and play had stopped to discuss the
131 call, players should return to where they were when the call was made and resume                 134 call, players should return to where they were when the call was made and resume
132 play with a check.]]                                                                             135 play with a check.]]

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180 If an offensive player signals and calls “brick”, a different offensive player may pick up       183 If an offensive player signals and calls “brick”, a different offensive player may pick up
181 the disc.                                                                                        184 the disc.
182                                                                                                  185 
183 *Extra:* If players who had good perspective on the play cannot agree on if the pull landed      186 *Extra:* If players cannot agree on if the pull landed
184 out-of-bounds or in-bounds, the midpoint on the sideline between the two proposed                187 out-of-bounds or in-bounds, the midpoint on the sideline between the two proposed
185 pivot locations should be used.]]                                                                188 pivot locations should be used.]]
186                                                                                                  189 

ch8.md --- 1/8 --- Text
  1 8. State of Play                                                                                   1 8. State of Play
  2                                                                                                    2 
  3 8.1. Play is 'dead', and no turnover is possible:                                                  3 8.1. Play is 'dead', and no turnover is possible:
  .                                                                                                    4 [[ann 8.1 Indicating “live” play with a ground touch
  4                                                                                                    5 
  .                                                                                                    6 When a disc is to be put into play, the thrower may touch the disc to the ground to
  .                                                                                                    7 indicate that they have established a pivot at the appropriate spot on the field.]]
  .                                                                                                    8 
  5 8.1.1. After the start of a point, until the pull is released;                                     9 8.1.1. After the start of a point, until the pull is released;
  6                                                                                                   10 
  7 8.1.2. When the disc must be carried to the pivot location after the pull or a turnover, until    11 8.1.2. When the disc must be carried to the pivot location after the pull or a turnover, until 
  . a pivot point is established;                                                                     .. a pivot point is established; 
  8                                                                                                   12 
  9 8.1.3. After a call which stops the play or any other stoppage, until the disc is checked in; o   13 8.1.3. After a call which stops the play or any other stoppage, until the disc is checked in; o
  . r                                                                                                 .. r 
 10 [[ann 8.1 Using the wrong call                                                                    14 [[ann 8.2 Using the wrong call
 11                                                                                                   15 
 12 *What:* A player signals a foul or violation and yells “stop” or uses the incorrect name for a    16 *What:* A player signals a foul or violation and yells “stop” or uses the incorrect name for a
 13 call.                                                                                             17 call.

ch8.md --- 2/8 --- Text
 22 (rule [1.8]).]]                                                                                   26 (rule [1.8]).]]
 23                                                                                                   27 
 24 8.1.4. After a disc hits the ground, until possession is established by the appropriate team.     28 8.1.4. After a disc hits the ground, until possession is established by the appropriate team. 
 25 [[ann 8.2 Disc hits the ground                                                                    29 [[ann 8.3 Disc hits the ground
 26                                                                                                   30 
 27 A disc is deemed to have hit the ground when it contacts the ground and no player                 31 A disc is deemed to have hit the ground when it contacts the ground and no player
 28 had caught the disc prior to the disc contacting the ground, or after the catch, the              32 had caught the disc prior to the disc contacting the ground, or after the catch, the

ch8.md --- 3/8 --- Text
 34 prior to accidentally dropping the disc.]]                                                        38 prior to accidentally dropping the disc.]]
 35                                                                                                   39 
 36 8.1.5. Players are allowed to move during dead play (unless specified otherwise).                 40 8.1.5. Players are allowed to move during dead play (unless specified otherwise). 
 37 [[ann 8.3 Moving during dead play                                                                 41 [[ann 8.4 Moving during dead play
 38                                                                                                   42 
 39 If, after an out-of-bounds turnover, the thrower is walking the disc to the playing               43 If, after an out-of-bounds turnover, the thrower is walking the disc to the playing
 40 field, all other players are allowed to move.]]                                                   44 field, all other players are allowed to move.]]

ch8.md --- 4/8 --- Text
 44 8.3. The thrower may not transfer possession of the disc during dead play to another player.      48 8.3. The thrower may not transfer possession of the disc during dead play to another player.
 45                                                                                                   49 
 46 8.4. Any player may attempt to stop a disc from rolling or sliding after it has hit the ground.   50 8.4. Any player may attempt to stop a disc from rolling or sliding after it has hit the ground.
 47 [[ann 8.4 Significantly altering the discs position                                               51 [[ann 8.5 Significantly altering the discs position
 48                                                                                                   52 
 49 *What:* In attempting to stop a rolling disc a player knocks the disc towards their attacking     53 *What:* In attempting to stop a rolling disc a player knocks the disc towards their attacking
 50 endzone.                                                                                          54 endzone.

ch8.md --- 5/8 --- Text
 62 8.4.1. If, in attempting to stop such a disc, a player significantly alters the disc’s position   66 8.4.1. If, in attempting to stop such a disc, a player significantly alters the disc’s position
 .. , the opposition may request that the pivot point be established at the location where the disc   .. , the opposition may request that the pivot point be established at the location where the disc
 ..  was contacted.                                                                                   ..  was contacted.
 63                                                                                                   67 
 64 8.5. After a turnover, and after the pull, an offensive player must move at walking pace or fas   68 8.5. After a turnover, and after the pull, an offensive player must move at walking pace or fas
 .. ter to directly retrieve the disc and establish a pivot point.                                    .. ter to directly retrieve the disc and establish a pivot point. 
 65 [[ann 8.5 Standing over the disc after a turnover                                                 69 [[ann 8.6 Standing over the disc after a turnover
 66                                                                                                   70 
 67 *What:* A turnover has occurred and the new intended thrower is standing over the disc,           71 *What:* A turnover has occurred and the new intended thrower is standing over the disc,
 68 waiting for their team to set up                                                                  72 waiting for their team to set up

ch8.md --- 6/8 --- Text
 80                                                                                                   84 
 81 It is recommended that the opposing team provide a warning to the opposition and                  85 It is recommended that the opposing team provide a warning to the opposition and
 82 make sure they are aware of the rule before enforcing any time limits.]]                          86 make sure they are aware of the rule before enforcing any time limits.]]
 ..                                                                                                   87 [[ann 8.7 Changing speed moving to the pivot point
 83                                                                                                   88 
 ..                                                                                                   89 The offensive player may change speed, from walking to running, or vice versa, at any
 ..                                                                                                   90 time while retrieving the disc and establishing a pivot point.]]
 ..                                                                                                   91 
 84 8.5.1. In addition to 8.5, after a turnover the thrower must establish a pivot point within the   92 8.5.1. In addition to 8.5, after a turnover the thrower must establish a pivot point within the
 ..  following time limits, if the disc did not become out-of-bounds, and the disc’s location is:     ..  following time limits, if the disc did not become out-of-bounds, and the disc’s location is:
 85 [[ann 8.6 Time limits after a turnover                                                            93 [[ann 8.8 Time limits after a turnover
 86                                                                                                   94 
 87 To enforce the 10 and 20 second time limits the defence should use a Pre-stall, by                95 To enforce the 10 and 20 second time limits the defence should use a Pre-stall, by
 88 loudly counting down the time limit in 5-second intervals. The Pre-stall should be                96 loudly counting down the time limit in 5-second intervals. The Pre-stall should be

ch8.md --- 7/8 --- Text
 99 make sure they are aware of the rule before enforcing any time limits.                           107 make sure they are aware of the rule before enforcing any time limits.
100                                                                                                  108 
101 If the offence believes that the time limits are being counted too quickly, they can call        109 If the offence believes that the time limits are being counted too quickly, they can call
102 a fast count.                                                                                    110 a fast count.]]
103                                                                                                  ... 
104 The defence must allow an unobstructed path by the offence to the disc and to the                ... 
105 pivot location.]]                                                                                ... 
106                                                                                                  111 
107 8.5.1.1. in the [central-zone|central zone] – within ten (10) seconds of the disc coming to res  112 8.5.1.1. in the [central-zone|central zone] – within ten (10) seconds of the disc coming to res
... t.                                                                                               ... t.
108                                                                                                  113 

ch8.md --- 8/8 --- Text
111 8.5.2. If the offence breaches [8.5], or [8.5.1], the defence may give a warning (“Delay of Gam  116 8.5.2. If the offence breaches [8.5], or [8.5.1], the defence may give a warning (“Delay of Gam
... e” or using a [pre-stall] for breaches of 8.5.1) or may call a “Violation”.                      ... e” or using a [pre-stall] for breaches of 8.5.1) or may call a “Violation”.
112                                                                                                  117 
113 8.5.2.1. If, after a warning, the offence continues to breach [8.5], or [8.5.1], then [9.3.1] d  118 8.5.2.1. If, after a warning, the offence continues to breach [8.5], or [8.5.1], then [9.3.1] d
... oes not apply and the marker may commence the stall count.                                       ... oes not apply and the marker may commence the stall count. 
114 [[ann 8.7 Starting a stall count after a delay of game                                           119 [[ann 8.9 Starting a stall count after a delay of game
115                                                                                                  120 
116 After the “delay of game” call the offence should be given two (2) seconds to remedy             121 After the “delay of game” call the offence should be given two (2) seconds to remedy
117 the breach before the stall count is commenced]]                                                 122 the breach before the stall count is commenced]]

ch9.md --- 1/2 --- Text
 68                                                                                                   68 
 69 * Contested foul                                                                                  69 * Contested foul
 70                                                                                                   70 
 ..                                                                                                   71 * Offsetting foul
 ..                                                                                                   72 
 71 * Contested goal                                                                                  73 * Contested goal
 72                                                                                                   74 
 73 * Contested turnover (excluding stall-out)                                                        75 * Contested turnover (excluding stall-out)

ch9.md --- 2/2 --- Text
122                                                                                                  124 
123 *Note:* If there is a disagreement that cannot be resolved about what number the stall count     125 *Note:* If there is a disagreement that cannot be resolved about what number the stall count
124 should restart on, the midpoint between the two proposed stall counts should be                  126 should restart on, the midpoint between the two proposed stall counts should be
125 used, rounded down.]]                                                                            127 used, rounded down.
...                                                                                                  128 
...                                                                                                  129 “The last agreed number fully uttered” should be the last agreed legitimate number –
...                                                                                                  130 if the stall count was started on 6 instead of 1, then even though 6 was the last
...                                                                                                  131 number uttered, it should not be used as “x”.]]
126                                                                                                  132 
127 9.6.1. If “x” is the last agreed number fully uttered prior to the call, then the stall count r  133 9.6.1. If “x” is the last agreed number fully uttered prior to the call, then the stall count r
... esumes at “Stalling (x plus one)” or “Stalling n”, whichever of those two numbers is lower.      ... esumes at “Stalling (x plus one)” or “Stalling n”, whichever of those two numbers is lower.
128                                                                                                  134 

ch10.md --- 1/2 --- Text
 81 the correct position before checking the disc in.                                                 81 the correct position before checking the disc in.
 82                                                                                                   82 
 83 *Note:* It is recommended that the opposing team provide a warning to the opposition, and         83 *Note:* It is recommended that the opposing team provide a warning to the opposition, and
 84 make sure they are aware of the rule, before enforcing this rule.]]                               84 make sure they are aware of the rule, before enforcing this rule.
 ..                                                                                                   85 
 ..                                                                                                   86 Players can discuss team tactics during a delay caused by another factor, such as
 ..                                                                                                   87 waiting for the disc to be returned to the thrower.]]
 85 [[comment Tactical discussions during a stoppage                                                  88 [[comment Tactical discussions during a stoppage
 86                                                                                                   89 
 87 Teams are allowed to make tactical discussions during a stoppage, _unless_ those discussions de   90 Teams are allowed to make tactical discussions during a stoppage, _unless_ those discussions de
 .. lay                                                                                               .. lay

ch10.md --- 2/2 --- Text
 99                                                                                                  102 
100 * “Is the defense ready?”                                                                        103 * “Is the defense ready?”
101                                                                                                  104 
102 * “The stall count is starting on ‘x’”                                                           105 * “The stall count is starting on ‘stalling x’”
103                                                                                                  106 
104 * “Disc In, in 3...2...1”                                                                        107 * “Disc In, in 3...2...1”
105                                                                                                  108 

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 36                                                                                                   36 
 37 If there is a contested call regarding the catch after a “greatest”, the player who               37 If there is a contested call regarding the catch after a “greatest”, the player who
 38 threw the “greatest” should be treated as the last thrower. They should establish a               38 threw the “greatest” should be treated as the last thrower. They should establish a
 39 pivot at the point on the field closest to where they released the disc (or on the goal           39 pivot at the point in the central zone closest to where they released the disc.]]
 40 line if this would result in a pivot in their attacking end zone).]]                              .. 
 41                                                                                                   40 
 42 11.3.2. A player who has [catch|caught] the disc, who contacts the playing field and then conta   41 11.3.2. A player who has [catch|caught] the disc, who contacts the playing field and then conta
 .. cts an out-of-bounds area, is still considered in-bounds, as long as they maintain the catch un   .. cts an out-of-bounds area, is still considered in-bounds, as long as they maintain the catch un
 .. til they establish [possession-of-the-disc|possession].                                           .. til they establish [possession-of-the-disc|possession].
 43                                                                                                   42 

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145 the pass and throws it while in the air, and the disc lands in-bounds, then that                 144 the pass and throws it while in the air, and the disc lands in-bounds, then that
146 establishes the disc as being back in-bounds.                                                    145 establishes the disc as being back in-bounds.
147                                                                                                  146 
148 *Note:* If players who had good perspective on the play cannot agree on where the disc           147 *Note:* If players cannot agree on where the disc
149 went out-of-bounds, the midpoint between the two proposed locations should be                    148 went out-of-bounds, the midpoint between the two proposed locations should be
150 used.                                                                                            149 used.
151                                                                                                  150 

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 19 until they throw the disc                                                                         19 until they throw the disc
 20                                                                                                   20 
 21 *Extra:* For a disc to be considered “trapped” the disc must be held firmly between at least      21 *Extra:* For a disc to be considered “trapped” the disc must be held firmly between at least
 22 two body parts and should not move relative to those two body parts.                              22 two body parts and must not move relative to those two body parts.
 23                                                                                                   23 
 24 If a player initially catches a pass and then, prior to establishing possession, they do          24 If a player initially catches a pass and then, prior to establishing possession, they do
 25 not maintain the catch (‘maintain the catch’ means to continue to have a non-spinning disc trap   25 not maintain the catch (‘maintain the catch’ means to continue to have a non-spinning disc trap
 .. ped between at least two body parts), that initial catch is deemed                                .. ped between at least two body parts), that initial catch is deemed

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 80 partly motivated to prevent an opponent from taking an unoccupied path to the disc,               80 partly motivated to prevent an opponent from taking an unoccupied path to the disc,
 81 so long as it is part of a general effort to make a play on the disc.                             81 so long as it is part of a general effort to make a play on the disc.
 82                                                                                                   82 
 83 If a trailing player runs into a player in front of them, it is nearly always a foul on the       83 If a trailing player (Player A) runs into a player in front of them (Player B), it is nearly al
 ..                                                                                                   .. ways a foul by the
 84 trailing player.                                                                                  84 trailing player (Player A).
 85                                                                                                   85 
 86 After a turnover, and/or whenever a thrower is not at the pivot location, the                     86 After a turnover, and/or whenever a thrower is not at the pivot location, the
 87 defence must allow an unobstructed path by the offence to the disc and/or to the                  87 defence must not move in a manner that obstructs the offences path to the disc and/or to the
 88 pivot location]]                                                                                  88 pivot location]]
 89                                                                                                   89 
 90 12.6. All players must attempt to avoid initiating contact with other players, and there is no    90 12.6. All players must attempt to avoid initiating contact with other players, and there is no 
 .. situation where a player may justify initiating contact. This includes avoiding initiating cont   .. situation where a player may justify initiating contact. This includes avoiding initiating cont
 .. act with a stationary opponent, or an opponent’s expected position based on their established s   .. act with a stationary opponent, or an opponent’s expected position based on their established s
 .. peed and direction.                                                                               .. peed and direction.

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285 perspective.]]                                                                                   285 perspective.]]
286                                                                                                  286 
287 12.9. Players may not use their extended arms or legs to obstruct the movement of opposing play  287 12.9. Players may not use their extended arms or legs to obstruct the movement of opposing play
... ers.                                                                                             ... ers.
...                                                                                                  288 [[ann 12.9 Extended arms or legs
...                                                                                                  289 
...                                                                                                  290 A player’s arms and legs are not considered “extended” during normal running and
...                                                                                                  291 jumping.]]
288 [[comment Principle of verticality                                                               292 [[comment Principle of verticality
289                                                                                                  293 
290 USAU rules include a “principle of verticality” in that players have special rights              294 USAU rules include a “principle of verticality” in that players have special rights

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294 (e.g., their shoulder) to prevent them from legally jumping.]]                                   298 (e.g., their shoulder) to prevent them from legally jumping.]]
295                                                                                                  299 
296 12.10. No player may physically assist the movement of another player, nor use an item of equip  300 12.10. No player may physically assist the movement of another player, nor use an item of equip
... ment or object to assist in contacting the disc.                                                 ... ment or object to assist in contacting the disc. 
297 [[ann 12.9 Assisting a players movement or using equipment                                       301 [[ann 12.10 Assisting a players movement or using equipment
298                                                                                                  302 
299 If an offense player physically assists the movement of another, or uses an item of              303 If an offense player physically assists the movement of another, or uses an item of
300 equipment to assist in contacting the disc, this is a turnover – see rules [13.2.6], and         304 equipment to assist in contacting the disc, this is a turnover – see rules [13.2.6], and

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 60 13.1.2. a defensive player establishes possession of a pass (an “interception”);                  60 13.1.2. a defensive player establishes possession of a pass (an “interception”); 
 61 [[ann 13.3 Interception turnover                                                                  61 [[ann 13.3 Interception turnover
 62                                                                                                   62 
 ..                                                                                                   63 A defender that intercepts a pass while in the air may attempt a pass prior to
 63 If a defender from Team A intercepts a pass while airborne and throws the disc                    64 contacting the ground ([18.2.1.1]). If so, they do not need to establish a pivot point
 ..                                                                                                   65 before throwing, despite [13.8]–[13.11]. However if a defender from Team A intercepts
 64 before the contact the ground, and the pass is incomplete, that is a turnover by                  66 a pass while airborne and throws the disc before they contact the ground, and the
 65 Team A and Team B would become the team is possession.                                            67 pass is incomplete, that is a turnover by Team A and Team B would become the
 ..                                                                                                   68 team is possession.
 66                                                                                                   69 
 67 *Extra:* A defender can intentionally hit a pass towards their endzone, but if they               70 *Extra:* A defender can intentionally hit a disc towards their endzone, but if they
 68 subsequently contact the disc before it hits the ground, this is a travel as per rule             71 subsequently contact the disc before it hits the ground, this is a travel as per rule
 69 [18.2.4.5].]]                                                                                     72 [18.2.4.5] (Note: if the defender’s first contact with the disc is for the purpose of
 ..                                                                                                   73 blocking the disc, they may still then intentionally hit the disc towards their endzone)]]
 70                                                                                                   74 
 71 13.1.3. the disc becomes out-of-bounds (an “out-of-bounds” or “out”); or                          75 13.1.3. the disc becomes out-of-bounds (an “out-of-bounds” or “out”); or
 72                                                                                                   76 

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192 other team plays from (which is governed by 13.8 through 13.11).]]                               196 other team plays from (which is governed by 13.8 through 13.11).]]
193                                                                                                  197 
194 13.7.1. the disc has come to a stop or is picked up by an offensive player; or                   198 13.7.1. the disc has come to a stop or is picked up by an offensive player; or
...                                                                                                  199 [[ann 13.11 Turnover location
195                                                                                                  200 
...                                                                                                  201 The location where a disc has come to a stop includes the location where an
...                                                                                                  202 out-of-bounds offensive player catches the disc.]]
...                                                                                                  203 
196 13.7.2. the intercepting player stops; or                                                        204 13.7.2. the intercepting player stops; or
197                                                                                                  205 
198 13.7.3. the thrower was located at the time of the call, in the case of [13.2.2], [13.2.3], [13  206 13.7.3. the thrower was located at the time of the call, in the case of [13.2.2], [13.2.3], [13
... .2.4], [13.2.5]; or                                                                              ... .2.4], [13.2.5]; or

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202 13.7.5. the accepted offensive receiving foul occurred.                                          210 13.7.5. the accepted offensive receiving foul occurred.
203                                                                                                  211 
204 13.8. If the turnover location is out-of-bounds, or the disc touched an out-of-bounds area afte  212 13.8. If the turnover location is out-of-bounds, or the disc touched an out-of-bounds area afte
... r the turnover occurred, the thrower must establish a pivot point at the location on the centra  ... r the turnover occurred, the thrower must establish a pivot point at the location on the centra
... l zone nearest to where the disc went out-of-bounds (Section [11.8]).                            ... l zone nearest to where the disc went out-of-bounds (Section [11.8]). 
205 [[ann 13.11 Where to establish a pivot foot – disc out-of-bounds                                 213 [[ann 13.12 Where to establish a pivot foot – disc out-of-bounds
206                                                                                                  214 
207 The official spot is just next to the line (since the line is not part of the playing field),    215 The official spot is just next to the line (since the line is not part of the playing field),
208 but a pivot foot on the line is also acceptable. Given the fact that perimeter lines are         216 but a pivot point on the line is also acceptable. Given the fact that perimeter lines are
209 only a few centimetres wide, the “error” is too small to be significant. While the               217 only a few centimetres wide, the “error” is too small to be significant. While the
210 rules state that the pivot point should be established in-bounds, rule [11.3.3] also             218 rules state that the pivot point should be established in-bounds, rule [11.3.3] also
211 indicates that it is not a problem that the pivot foot contacts an out-of-bounds area.           219 indicates that it is not a problem that the pivot foot contacts an out-of-bounds area.

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243 13.8.1. If 13.8 does not apply, a pivot point must be established according to [13.9], [13.10],  251 13.8.1. If 13.8 does not apply, a pivot point must be established according to [13.9], [13.10],
...  or [13.11].                                                                                     ...  or [13.11].
244                                                                                                  252 
245 13.9. If the turnover location is in the central zone, the thrower must establish a pivot point  253 13.9. If the turnover location is in the central zone, the thrower must establish a pivot point
...  at that location.                                                                               ...  at that location. 
246 [[ann 13.12 Where to establish a pivot foot after a turnover – disc in-bounds                    254 [[ann 13.13 Where to establish a pivot foot after a turnover – disc in-bounds
247                                                                                                  255 
248 *What:* A disc is turned over and the pivot is to be established in the Central Zone.            256 *What:* A disc is turned over and the pivot is to be established in the Central Zone.
249                                                                                                  257 

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275 13.11.2. at the nearest location on the goal line to the turnover location, by moving from the   283 13.11.2. at the nearest location on the goal line to the turnover location, by moving from the 
... turnover location.                                                                               ... turnover location.
276                                                                                                  284 
277 13.11.2.1. The intended thrower, before picking up the disc, may signal the goal line option by  285 13.11.2.1. The intended thrower, before picking up the disc, may signal the goal line option by
...  fully extending one arm above their head.                                                       ...  fully extending one arm above their head. 
278 [[ann 13.13 Hand signal after a turnover in defending end zone                                   286 [[ann 13.14 Hand signal after a turnover in defending end zone
279                                                                                                  287 
280 The goal line signal can be useful to communicate to all players that the goal line              288 The goal line signal can be useful to communicate to all players that the goal line
281 option will be taken. If the signal is made, the thrower must move to the goal line.             289 option will be taken. If the signal is made, the thrower must move to the goal line.

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293 line, not in between.]]                                                                          301 line, not in between.]]
294                                                                                                  302 
295 13.11.3. Immediate movement, staying at the turnover location, faking a pass, or signaling the   303 13.11.3. Immediate movement, staying at the turnover location, faking a pass, or signaling the 
... goal line option, determines where to establish a pivot point and cannot be reversed.            ... goal line option, determines where to establish a pivot point and cannot be reversed. 
296 [[ann 13.14 Establishing a pivot foot after a turnover in defending end zone                     304 [[ann 13.15 Establishing a pivot foot after a turnover in defending end zone
297                                                                                                  305 
298 If the thrower breaches rule 13.11.3, this should be treated as a travel infraction. Play        306 If the thrower breaches rule 13.11.3, this should be treated as a travel infraction. Play
299 does not stop, but the thrower must return to the correct pivot.                                 307 does not stop, but the thrower must return to the correct pivot.

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125 [[ann 15.8 Contesting a call                                                            125 [[ann 15.8 Contesting a call
126                                                                                         126 
127 If, for example, the player against whom the breach was called thinks that the breach   127 If, for example, the player against whom the breach was called thinks that the breach
128 was not significant enough to make a difference to the outcome of the action, they      128 was not significant enough to make a difference to the outcome of the action,
...                                                                                         129 or the player disagrees when the event or the call occurred, they
129 can contest the call.]]                                                                 130 can contest the call.]]
130 [[comment What happens on a contest?                                                    131 [[comment What happens on a contest?
131                                                                                         132 

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167   * Contested force-out foul: Stays with receiver if and only if they                   168   * Contested force-out foul: Stays with receiver if and only if they
168     were not out-of-bounds ([17.5.3])                                                   169     were not out-of-bounds ([17.5.3])
169                                                                                         170 
170 * Contested pick: Follows general rules above ([annotation18.15]); in particular,       171 * Contested pick: Follows general rules above ([annotation18.16]); in particular,
171   the caller does not get to catch up                                                   172   the caller does not get to catch up
172                                                                                         173 
173 * Contested marking infraction: Play stops, completed passes go back                    174 * Contested marking infraction: Play stops, completed passes go back
174   to the thrower (marking infractions otherwise do not stop play)                       175   to the thrower (marking infractions otherwise do not stop play)
175   ([18.1.2.1])                                                                          176   ([18.1.2.1])
176                                                                                         177 
177 * Contested travel infraction: Thrower must call “violation”, play stops                178 * Contested travel infraction: Thrower must call “violation”, play stops
178   (travel infractions otherwise do not stop play) ([annotation18.13], [18.2.8])         179   (travel infractions otherwise do not stop play) ([annotation18.14], [18.2.8])
179                                                                                         180 
180 Remember that [16.3] always applies; if the call or breach didn't affect                181 Remember that [16.3] always applies; if the call or breach didn't affect
181 the play, and both teams agree, it stands anyway.]]                                     182 the play, and both teams agree, it stands anyway.]]

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185                                                                                         186 
186 If, for example, the marker calls a foul against the thrower, and after discussion the  187 If, for example, the marker calls a foul against the thrower, and after discussion the
187 marker retracts their call, the stall count would resume at “Stalling 1” as per rule    188 marker retracts their call, the stall count would resume at “Stalling 1” as per rule
188 [9.5.1].]]                                                                              189 [9.5.1].
...                                                                                         190 
...                                                                                         191 Player positioning should also be resumed as if an accepted breach has been caused
...                                                                                         192 by that player.]]
189 [[comment How is this different from incorrect calls?                                   193 [[comment How is this different from incorrect calls?
190                                                                                         194 
191 After recent (2025) rule changes, there's not a lot of difference between incorrect     195 After recent (2025) rule changes, there's not a lot of difference between incorrect

ch17.md --- 1/7 --- Text
 25 [[ann 17.2 Dangerous Play                                                                         25 [[ann 17.2 Dangerous Play
 26                                                                                                   26 
 27 Dangerous Play fouls can be called before an event to avoid a potential collision e.g. a          27 Dangerous Play fouls can be called before an event to avoid a potential collision e.g. a
 28 defender runs/layouts in a way that an accident would occur if the offence were to                28 defender runs/layouts in a reckless way that an accident would occur if the offence were to
 29 continue. When this occurs it is correct to not make a play on the disc & to call a               29 continue. When this occurs it is correct to not make a play on the disc & to call a
 30 ‘dangerous play’ foul.                                                                            30 ‘dangerous play’ foul.
 31                                                                                                   31 

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 34 player and have some reason to believe that player will not avoid contact – this could            34 player and have some reason to believe that player will not avoid contact – this could
 35 include a previous history of that player to not avoid contact.                                   35 include a previous history of that player to not avoid contact.
 36                                                                                                   36 
 ..                                                                                                   37 A “reckless disregard for the safety of fellow players” is especially indicated when a
 ..                                                                                                   38 player makes a play that could lead to injury without having any chance of making a
 ..                                                                                                   39 legal play on the disc. If the chance of making a legal play on the disc is minimal or
 ..                                                                                                   40 non-existent, initiating any body contact shows more disregard for player safety than
 ..                                                                                                   41 if the player could actually legally reach the disc. If that body contact has any
 ..                                                                                                   42 potential to cause an injury, that should be considered a dangerous play.
 ..                                                                                                   43 
 ..                                                                                                   44 If a player can make a legal play on the disc and initiates or could initiate body
 ..                                                                                                   45 contact that poses significant risk of (serious) injury to a fellow player, then that is a
 ..                                                                                                   46 dangerous play.
 ..                                                                                                   47 
 37 *Extra:* You cannot call dangerous play if you feel you could have made a play on the disc,       48 *Extra:* You cannot call dangerous play if you feel you could have made a play on the disc,
 38 but that would have resulted in you initiating contact. In that instance, you should              49 but that would have resulted in you initiating contact. In that instance, you should
 39 just refrain from making the play.                                                                50 just refrain from making the play.

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151 17.3. Strip Fouls:                                                                               162 17.3. Strip Fouls:
152 [[ann 17.7 Strip Fouls                                                                           163 [[ann 17.7 Strip Fouls
153                                                                                                  164 
...                                                                                                  165 A strip foul that does not relate to a goal being scored is to be treated as a receiving
...                                                                                                  166 foul.
...                                                                                                  167 
154 A player may not call a strip if they had only momentary contact with or lacked                  168 A player may not call a strip if they had only momentary contact with or lacked
155 control of the disc prior to an opponent contacting the disc.                                    169 control of the disc prior to an opponent contacting the disc.
156                                                                                                  170 

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335                                                                                                  349 
336 If the marker is legally positioned and is moving their arm directly away from the               350 If the marker is legally positioned and is moving their arm directly away from the
337 thrower, and the thrower initiates contact with the markers arm, this is a foul by the           351 thrower, and the thrower initiates contact with the markers arm, this is a foul by the
338 offence.]]                                                                                       352 offence.
...                                                                                                  353 
...                                                                                                  354 In general, any contact between the thrower and the extended arms or legs of a
...                                                                                                  355 marker is a foul on the marker, unless the contacted area of the marker is
...                                                                                                  356 completely stationary and in a legal position.]]
339 [[decision-diagram decision-diagram-marker-foul-no-pass.svg Foul by marker, no pass attempted]]  357 [[decision-diagram decision-diagram-marker-foul-no-pass.svg Foul by marker, no pass attempted]]
340 [[decision-diagram decision-diagram-marker-foul-pass.svg Foul by marker, pass attempted]]        358 [[decision-diagram decision-diagram-marker-foul-pass.svg Foul by marker, pass attempted]]
341                                                                                                  359 
342 17.6.1. A Defensive Throwing Foul occurs when:                                                   360 17.6.1. A Defensive Throwing Foul occurs when:
343                                                                                                  361 
344 17.6.1.1. There is non-minor contact between the thrower and an illegally positioned defensive   362 17.6.1.1. There is non-minor contact between the thrower and an illegally positioned defensive 
... player (Section [18.1]); or                                                                      ... player (Section [18.1]); or
345 [[ann 17.12 Marking foul and double team                                                         363 [[ann 17.12 Thrower initiated contact
...                                                                                                  364 
...                                                                                                  365 If the thrower initiates contact with an illegally positioned defensive player, 17.6.1.1
...                                                                                                  366 only applies if this contact is part of an ultimate-related manoeuvre (throwing,
...                                                                                                  367 pivoting, etc.) and must occur with a part of the marker that is illegally positioned.
...                                                                                                  368 
...                                                                                                  369 For example, shoving the marker does not result in contact due to the marker
...                                                                                                  370 setting up an illegal position. Similarly, if a marker is providing disc space, except for
...                                                                                                  371 illegally wrapping the thrower with their arms, only contact with the illegally
...                                                                                                  372 positioned arms is due to the marker setting up an illegal position.]]
...                                                                                                  373 [[ann 17.13 Marking foul and double team
346                                                                                                  374 
347 If a defender is legally marking the thrower and then a second defender commits a                375 If a defender is legally marking the thrower and then a second defender commits a
348 double team, the second defender is deemed to be the illegally positioned defensive              376 double team, the second defender is deemed to be the illegally positioned defensive

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352 17.6.1.2. A defensive player initiates non-minor contact with the thrower, or there is non-mino  380 17.6.1.2. A defensive player initiates non-minor contact with the thrower, or there is non-mino
... r contact resulting from the thrower and the defender both vying for the same unoccupied positi  ... r contact resulting from the thrower and the defender both vying for the same unoccupied positi
... on, prior to the thrower releasing the pass.                                                     ... on, prior to the thrower releasing the pass.
353                                                                                                  381 
354 17.6.1.3. If a Defensive Throwing Foul occurs prior to the thrower releasing the pass and not d  382 17.6.1.3. If a Defensive Throwing Foul occurs prior to the thrower releasing the pass and not d
... uring the throwing motion, the thrower may choose to call a contact infraction, by calling “Con  ... uring the throwing motion, the thrower may choose to call a contact infraction, by calling “Con
... tact”. After a contact infraction that is not contested, play does not stop and the marker must  ... tact”. After a contact infraction that is not contested, play does not stop and the marker must
...  resume the stall count at one (1).                                                              ...  resume the stall count at one (1). 
355 [[ann 17.13 Making a ‘contact’ call                                                              383 [[ann 17.14 Making a ‘contact’ call
356                                                                                                  384 
357 *What:* A defensive player initiates non-minor contact with the thrower prior to the act of      385 *What:* A defensive player initiates non-minor contact with the thrower prior to the act of
358 throwing, but the thrower does not wish to stop play.                                            386 throwing, but the thrower does not wish to stop play.

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426 17.7.2. Contact occurring during the thrower's follow through is not a sufficient basis for a f  454 17.7.2. Contact occurring during the thrower's follow through is not a sufficient basis for a f
... oul, but should be avoided.                                                                      ... oul, but should be avoided.
427                                                                                                  455 
428 17.8. Indirect Fouls:                                                                            456 17.8. Indirect Fouls:
429 [[ann 17.14 Indirect Fouls                                                                       457 [[ann 17.15 Indirect Fouls
430                                                                                                  458 
431 *What:* An offensive player accidentally runs into a defensive player and knocks them over.      459 *What:* An offensive player accidentally runs into a defensive player and knocks them over.
432 The thrower has not released the disc. The defensive player calls a foul.                        460 The thrower has not released the disc. The defensive player calls a foul.

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459 17.9.1. If accepted fouls are called by offensive and defensive players on the same play, these  487 17.9.1. If accepted fouls are called by offensive and defensive players on the same play, these
...  are offsetting fouls, and the disc must be returned to the last non-disputed thrower.           ...  are offsetting fouls, and the disc must be returned to the last non-disputed thrower.
460                                                                                                  488 
461 17.9.2. If there is non-[minor-contact|minor contact] that is caused by two or more opposing pl  489 17.9.2. If there is non-[minor-contact|minor contact] that is caused by two or more opposing pl
... ayers moving towards a single point simultaneously, this must be treated as offsetting fouls.    ... ayers moving towards a single point simultaneously, this must be treated as offsetting fouls. 
462 [[ann 17.15 Offsetting receiving fouls                                                           490 [[ann 17.16 Offsetting receiving fouls
463                                                                                                  491 
464 There are times when both players have a right to a space and neither player can be              492 There are times when both players have a right to a space and neither player can be
465 deemed to have initiated contact. In these circumstances, if body contact occurs that            493 deemed to have initiated contact. In these circumstances, if body contact occurs that

ch18.md --- 1/17 --- Text
 28 reduce the stall count to 1 (it should not result in a “negative stall count”).]]                 28 reduce the stall count to 1 (it should not result in a “negative stall count”).]]
 29                                                                                                   29 
 30 18.1.1.2. “Straddle” – a line between a defensive player’s feet comes within one disc diameter    30 18.1.1.2. “Straddle” – a line between a defensive player’s feet comes within one disc diameter 
 .. of the thrower’s pivot point.                                                                     .. of the thrower’s pivot point.
 ..                                                                                                   31 [[ann 18.2 Straddle
 31                                                                                                   32 
 ..                                                                                                   33 The pivot point for purposes of a straddle is the body part used as a pivot point, not
 ..                                                                                                   34 the single point on the ground]]
 ..                                                                                                   35 
 32 18.1.1.3. “Disc Space” – any part of a defensive player is less than one disc diameter away fro   36 18.1.1.3. “Disc Space” – any part of a defensive player is less than one disc diameter away fro
 .. m the torso of the thrower. However, if this situation is caused solely by movement of the thro   .. m the torso of the thrower. However, if this situation is caused solely by movement of the thro
 .. wer, it is not an infraction.                                                                     .. wer, it is not an infraction. 
 33 [[ann 18.2 Disc Space                                                                             37 [[ann 18.3 Disc Space
 34                                                                                                   38 
 35 The thrower may choose to call “disc space” for both straddle and wrapping                        39 The thrower may choose to call “disc space” for both straddle and wrapping
 36 violations as appropriate. However, the thrower may also choose to call the more                  40 violations as appropriate. However, the thrower may also choose to call the more
 37 specific violation for clearer communication to the marker about what needs to be                 41 specific violation for clearer communication to the marker about what needs to be
 38 corrected.]]                                                                                      42 corrected.]]
 39                                                                                                   43 
 40 18.1.1.4. “Wrapping” – a line between a defensive player’s hands or arms comes within one disc    44 18.1.1.4. “Wrapping” – a line between a defensive player’s hands or arms comes within one disc 
 .. diameter of the thrower’s torso, or any part of the defensive player’s body is above the throwe   .. diameter of the thrower’s torso, or any part of the defensive player’s body is above the throwe
 .. r’s pivot point. However, if this situation is caused solely by movement of the thrower, it is    .. r’s pivot point. However, if this situation is caused solely by movement of the thrower, it is 
 .. not an infraction.                                                                                .. not an infraction.  
 41 [[ann 18.3 Wrapping                                                                               45 [[ann 18.4 Wrapping
 42                                                                                                   46 
 43 The marker is allowed to stand with arms stretched out to attempt to ‘force’ the                  47 The marker is allowed to stand with arms stretched out to attempt to ‘force’ the
 44 thrower to throw in a particular direction, as long as they are legally positioned.]]             48 thrower to throw in a particular direction, as long as they are legally positioned.]]

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 51                                                                                                   55 
 52 *Result:* The offence may call “double team” unless all “extra” defenders can claim they are      56 *Result:* The offence may call “double team” unless all “extra” defenders can claim they are
 53 guarding (within three meters of an offensive player and are reacting to that offensive           57 guarding (within three meters of an offensive player and are reacting to that offensive
 54 player) another offensive player, or if they are merely running across the area.                  58 player) another offensive player, or if they are merely running across the area (‘the
 ..                                                                                                   59 area’ refers to the area within 3 metres of the thrower’s pivot point).
 55                                                                                                   60 
 56 *Note:* In zone defence it is common for a defender to come within 3 metres of the                61 *Note:* In zone defence it is common for a defender to come within 3 metres of the
 57 thrower when another offensive player enters into that same area. To avoid a double               62 thrower when another offensive player enters into that same area. To avoid a double
 58 team the defender must be guarding that offensive player, which can include                       63 team the defender must be guarding that offensive player, which can include
 59 attempting to stop a pass to that offensive player.                                               64 attempting to prevent a pass to that offensive player.
 60                                                                                                   65 
 61 If the defence does not believe they have committed a double team infraction they                 66 If the defence does not believe they have committed a double team infraction they
 62 may call contest and play shall stop – they cannot just ignore the call.                          67 may call contest and play shall stop – they cannot just ignore the call.

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110 18.1.2. A marking infraction may be contested by the defence, in which case play stops.          115 18.1.2. A marking infraction may be contested by the defence, in which case play stops.
111                                                                                                  116 
112 18.1.2.1. If a pass has been completed, a contested or retracted marking infraction must be tre  117 18.1.2.1. If a pass has been completed, a contested or retracted marking infraction must be tre
... ated as a violation by the offence, and the disc must be returned to the thrower.                ... ated as a violation by the offence, and the disc must be returned to the thrower.  
113 [[ann 18.5 Contested Marking Infractions                                                         118 [[ann 18.6 Contested Marking Infractions
114                                                                                                  119 
115 After a contested marking infraction where a pass has been completed, it is the                  120 After a contested marking infraction where a pass has been completed, it is the
116 marker's responsibility to announce if play was affected for the purpose of rule [16.3].         121 marker's responsibility to announce if play was affected for the purpose of rule [16.3].
117                                                                                                  ... 
118 In limited situations for contested marking infraction calls, when the marker diverts            122 In limited situations for contested marking infraction calls, when the marker diverts
119 their attention away from marking while reasonably and quickly assessing the                     123 their attention away from marking while reasonably and quickly assessing the
120 conditions to the thrower's marking infraction call, the marker could determine that             124 conditions to the thrower's marking infraction call, the marker could determine that

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125 was affected and the disc should be returned to the thrower.]]                                   129 was affected and the disc should be returned to the thrower.]]
126                                                                                                  130 
127 18.1.3. After all marking infractions listed in [18.1.1] and where play has not stopped, the ma  131 18.1.3. After all marking infractions listed in [18.1.1] and where play has not stopped, the ma
... rker must resume the stall count with the number last fully uttered before the call, minus one   ... rker must resume the stall count with the number last fully uttered before the call, minus one 
... (1).                                                                                             ... (1).
128 [[ann 18.6 Resuming the stall count after Marking Infractions                                    132 [[ann 18.7 Resuming the stall count after Marking Infractions
129                                                                                                  133 
130 When a marking infraction is called, the marker should immediately stop counting.                134 When a marking infraction is called, the marker should immediately stop counting.
131 The defence should then correct the infraction and the marker can then resume the                135 The defence should then correct the infraction and the marker can then resume the

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137                                                                                                  141 
138 *Extra:* If more than one marking infraction is called during the same thrower possession it     142 *Extra:* If more than one marking infraction is called during the same thrower possession it
139 does not impact how the stall count is adjusted – the marker must still resume the               143 does not impact how the stall count is adjusted – the marker must still resume the
140 stall count with the number last fully uttered before the call, minus one (1).]]                 144 stall count with the number last fully uttered before the call, minus one (1).
...                                                                                                  145 If play has stopped to discuss a Marking Infraction, then the stall count should be
...                                                                                                  146 restarted in accordance with rule [9.5].]]
141                                                                                                  147 
142 18.1.3.1. The marker must not resume counting until any illegal positioning has been corrected.  148 18.1.3.1. The marker must not resume counting until any illegal positioning has been corrected.
...  To do otherwise is a subsequent marking infraction.                                             ...  To do otherwise is a subsequent marking infraction.
143                                                                                                  149 
144 18.1.4. Instead of calling a marking infraction, the relevant player may call a marking violati  150 18.1.4. Instead of calling a marking infraction, the relevant player may call a marking violati
... on and stop play if;                                                                             ... on and stop play if;
145 [[ann 18.7 Marker does not adjust the stall count after a marking infraction                     151 [[ann 18.8 Marker does not adjust the stall count after a marking infraction
146                                                                                                  152 
147 *Extra:* If the marker does not adjust the stall count the thrower should call a fast count      153 *Extra:* If the marker does not adjust the stall count the thrower should call a fast count
148 infraction ([18.1.1.1]). If the marker still fails to adjust the stall count the thrower may     154 infraction ([18.1.1.1]). If the marker still fails to adjust the stall count the thrower may

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164 18.1.4.2. there is no stall count,                                                               170 18.1.4.2. there is no stall count,
165                                                                                                  171 
166 18.1.4.3. there is an egregious marking infraction, or                                           172 18.1.4.3. there is an egregious marking infraction, or
167 [[ann 18.8 Egregious marking infractions                                                         173 [[ann 18.9 Egregious marking infractions
168                                                                                                  174 
169 This includes flagrant breaches such as four defenders being around the thrower, the             175 This includes flagrant breaches such as four defenders being around the thrower, the
170 marker completely surrounding the thrower with their arms, and the marker only                   176 marker completely surrounding the thrower with their arms, and the marker only

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180 18.2.1. After catching the disc, the thrower must reduce speed as quickly as possible, without   186 18.2.1. After catching the disc, the thrower must reduce speed as quickly as possible, without 
... changing direction, until they have established a pivot point.                                   ... changing direction, until they have established a pivot point.
181                                                                                                  187 
182 18.2.1.1. However if a player catches the disc while running or jumping the player may release   188 18.2.1.1. However if a player catches the disc while running or jumping the player may release 
... a pass without attempting to reduce speed and without establishing a pivot point, provided that  ... a pass without attempting to reduce speed and without establishing a pivot point, provided that
... :                                                                                                ... :
183 [[ann 18.9 Passing while slowing down after catching the disc                                    189 [[ann 18.10 Passing while slowing down after catching the disc
184                                                                                                  190 
185 *What:* An offensive player catches the disc while running and passes the disc while still in    191 *What:* An offensive player catches the disc while running and passes the disc while still in
186 the process of slowing down, and after two additional points of contact with the                 192 the process of slowing down, and after two additional points of contact with the

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228 18.2.3.1. If they stand up it is not a travel, but only if a pivot point is established at the   234 18.2.3.1. If they stand up it is not a travel, but only if a pivot point is established at the 
... same location.                                                                                   ... same location.
229                                                                                                  235 
230 18.2.4. A travel infraction occurs if:                                                           236 18.2.4. A travel infraction occurs if: 
231 [[ann 18.10 Making a Travel call                                                                 237 [[ann 18.11 Making a Travel call
232                                                                                                  238 
233 The defence should not call travel under section [18.2] for failing to slow down unless          239 The defence should not call travel under section [18.2] for failing to slow down unless
234 they have evidence that the player was not trying to stop while in possession of the             240 they have evidence that the player was not trying to stop while in possession of the

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247 * it should never take a player more than 5 steps to come to a stop                              253 * it should never take a player more than 5 steps to come to a stop
248                                                                                                  254 
249 Unless the defence has evidence along those lines, they should not call travel.                  255 Unless the defence has evidence along those lines, they should not call travel.
250                                                                                                  ... 
251 Players should also take into consideration that a player may change direction after             256 Players should also take into consideration that a player may change direction after
252 they have established a pivot – any change of direction after a pivot has been                   257 they have established a pivot – any change of direction after a pivot has been
253 established should not be called a travel.                                                       258 established should not be called a travel.

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258 [[anchor travel-by-opponent If the travel is caused solely by contact that is initiated by an o  263 [[anchor travel-by-opponent If the travel is caused solely by contact that is initiated by an o
... pponent, this should                                                                             ... pponent, this should
259 not be considered a travel.]]                                                                    264 not be considered a travel.]]
260                                                                                                  265 
261 *Extra:* If play has stopped, the thrower may change the part of their body that they have in    266 For travels calls related to the release of the throw, if the throwers toe drags a small
...                                                                                                  267 amount, the defender needs to take into account when the throw occurred relative
262 contact with the pivot spot. This is not a travel.                                               268 to the toe-drag, and also whether the breach is significant enough to make a
...                                                                                                  269 difference to the outcome of the action.
263                                                                                                  270 
...                                                                                                  271 *Extra:* If play has stopped, the thrower should not change the part of their body that they ha
...                                                                                                  ... ve in
...                                                                                                  272 contact with the pivot spot.
...                                                                                                  273 
264 If a player aims to release a pass without attempting to stop in accordance with                 274 If a player aims to release a pass without attempting to stop in accordance with
265 [18.2.1.1] but then change their mind and stop without releasing the pass after more             275 [18.2.1.1] but then change their mind and stop without releasing the pass after more
266 than two additional points of contact, this is a travel infraction and the travel is             276 than two additional points of contact, this is a travel infraction and the travel is

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269 A player is deemed to be changing direction after catching the disc if there is                  279 A player is deemed to be changing direction after catching the disc if there is
270 sideways movement of their centre of mass before a pivot is established, or their                280 sideways movement of their centre of mass before a pivot is established, or their
271 pivot point is not established where their foot would naturally have stopped based               281 pivot point is not established where their foot would naturally have stopped based
272 on their previous motion.]]                                                                      282 on their previous motion.
...                                                                                                  283 
...                                                                                                  284 A player who catches the disc while stationary must not take additional steps after
...                                                                                                  285 catching the disc.]]
273 [[comment Catch-and-throw-22                                                                     286 [[comment Catch-and-throw-22
274                                                                                                  287 
275 If you intend to do a throw-and-go move under [18.2.1.1] (so you keep your current               288 If you intend to do a throw-and-go move under [18.2.1.1] (so you keep your current

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289 18.2.4.2. the thrower releases a pass in breach of [18.2.1.1];                                   302 18.2.4.2. the thrower releases a pass in breach of [18.2.1.1];
290                                                                                                  303 
291 18.2.4.3. anytime the thrower must move to a specified location, the thrower does not establish  304 18.2.4.3. anytime the thrower must move to a specified location, the thrower does not establish
...  a pivot point before a wind-up or throwing motion begins;                                       ...  a pivot point before a wind-up or throwing motion begins;
292 [[ann 18.11 Run up for a throw                                                                   305 [[ann 18.12 Run up for a throw
293                                                                                                  306 
294 After a pull, a turnover not in the central zone, or after momentum causes a player              307 After a pull, a turnover not in the central zone, or after momentum causes a player
295 to leave the playing field, the thrower cannot take a run up to make a pass whereby              308 to leave the playing field, the thrower cannot take a run up to make a pass whereby

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305 18.2.4.4. the thrower fails to keep the established pivot point until releasing a pass;          318 18.2.4.4. the thrower fails to keep the established pivot point until releasing a pass;
306                                                                                                  319 
307 18.2.4.5. a player intentionally bobbles, fumbles or delays the disc to themselves, for the sol  320 18.2.4.5. a player intentionally bobbles, fumbles or delays the disc to themselves, for the sol
... e purpose of moving in a specific direction.                                                     ... e purpose of moving in a specific direction.
308 [[ann 18.12 Tipping                                                                              321 [[ann 18.13 Tipping
309                                                                                                  322 
310 Any contact with the disc that is not a clean catch can be considered tipping (the               323 Any contact with the disc that is not a clean catch can be considered tipping (the
311 rules also use the terms bobbling, fumbling, and delaying).                                      324 rules also use the terms bobbling, fumbling, and delaying).

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328 in the process.]]                                                                                341 in the process.]]
329                                                                                                  342 
330 18.2.5. After an accepted travel infraction is called (“travel”), play does not stop.            343 18.2.5. After an accepted travel infraction is called (“travel”), play does not stop. 
331 [[ann 18.13 Continuing play after a Travel call                                                  344 [[ann 18.14 Continuing play after a Travel call
332                                                                                                  345 
333 *What:* An accepted Travel infraction is called and the thrower has not released the disc.       346 *What:* An accepted Travel infraction is called and the thrower has not released the disc.
334                                                                                                  347 
335 *Result:* Play does not stop. The thrower must establish the pivot at the correct spot as per    348 *Result:* Play does not stop. The thrower must establish the pivot at the correct spot as per
336 rule 18.2.5.                                                                                     349 rule 18.2.5.
337                                                                                                  350 
338 *Extra:* If accepted, all players, except the thrower, are free to move anywhere on the field.   351 *Extra:* If accepted, all players, except the thrower, are free to move anywhere on the field.
339                                                                                                  ... 
340 Play does not stop, but the disc is live, so it is still subject to a turnover (for example      352 Play does not stop, but the disc is live, so it is still subject to a turnover (for example
341 if the thrower drops it).                                                                        353 if the thrower drops it).
342                                                                                                  354 

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357 18.2.5.3. The marker does not need to say “Stalling” before resuming the stall count.            369 18.2.5.3. The marker does not need to say “Stalling” before resuming the stall count.
358                                                                                                  370 
359 18.2.6. If, after a travel infraction but before correcting the pivot point, the thrower throws  371 18.2.6. If, after a travel infraction but before correcting the pivot point, the thrower throws
...  a completed pass, the defensive team may call a travel violation. Play stops and the disc is r  ...  a completed pass, the defensive team may call a travel violation. Play stops and the disc is r
... eturned to the thrower. The thrower must return to the location occupied at the time of the inf  ... eturned to the thrower. The thrower must return to the location occupied at the time of the inf
... raction. Play must restart with a check.                                                         ... raction. Play must restart with a check. 
360 [[ann 18.14 Resuming play after a travel violation                                               372 [[ann 18.15 Resuming play after a travel violation
361                                                                                                  373 
362 After a travel violation the thrower must return to the location occupied at the time            374 After a travel violation the thrower must return to the location occupied at the time
363 of the infraction, not to the spot they should have been at.                                     375 of the infraction, not to the spot they should have been at.

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378 [[decision-diagram decision-diagram-pick.svg Pick called]]                                       390 [[decision-diagram decision-diagram-pick.svg Pick called]]
379                                                                                                  391 
380 18.3.1. If a defensive player is guarding one offensive player and they are prevented from movi  392 18.3.1. If a defensive player is guarding one offensive player and they are prevented from movi
... ng towards/with that player by another player, that defensive player may call “Pick”. However i  ... ng towards/with that player by another player, that defensive player may call “Pick”. However i
... t is not a pick if both the player being guarded and the obstructing player are making a play o  ... t is not a pick if both the player being guarded and the obstructing player are making a play o
... n the disc at the time of the obstruction.                                                       ... n the disc at the time of the obstruction.
381 [[ann 18.15 Calling a Pick                                                                       393 [[ann 18.16 Calling a Pick
382                                                                                                  394 
383 A pick should only be called if the obstructed player is within 3 metres of the player           395 A pick should only be called if the obstructed player is within 3 metres of the player
384 they were guarding at the time they were obstructed. However they do not need to                 396 they were guarding at the time they were obstructed. However they do not need to

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425                                                                                                  437 
426 Note that the position must be _agreed_; if the pick is contested, then that means               438 Note that the position must be _agreed_; if the pick is contested, then that means
427 that defense doesn't agree you would have occupied any other position (since they                439 that defense doesn't agree you would have occupied any other position (since they
428 think there was no obstruction); see [annotation18.15]. This is the only real difference         440 think there was no obstruction); see [annotation18.16]. This is the only real difference
429 between accepted and contested picks, although in practice, it is fairly rare                    441 between accepted and contested picks, although in practice, it is fairly rare
430 to see picks be contested.                                                                       442 to see picks be contested.
431                                                                                                  443